16 Mar Designer Diary – Infected RPG
It’s been a while since I’ve updated anything here about the progress of Infected RPG, though no doubt if you’re on our Social Media pages you’ll have seen a ton of updates! In short, things are going very well with the game, and we have now finished the Infected RPG Sampler book! That’s going to be 30-odd pages of awesome art and some of the storyline of the game itself. I know, it took a while eh! That’s certainly one of the things I’ve been learning along the way – things take a lot more time, effort and money than you at first thought. To be honest, I’m pretty well there with most of my estimates, but the website has taken longer than expected, because it is a complicated little sucker. That’s just about done thanks to the good work of Dave Eggleton at Positweb, and then the sampler will be unleashed!
But, despite this, things are going ahead fairly well, and the more hurdles I overcome on the project, the more I learn about it. At present I’m looking into the publishing medium I’m going to use for the book, as I want to maximise quality, but at the same time I do live in Australia… so I would prefer a Print on Demand facility that can get books out to purchasers pretty easily. There are some good PoD publishers out there, including Lightning Source and Lulu, and I’m looking into these at present, which I think should turn out well (I’ve heard Lulu has pretty good quality – let me know if you’ve heard the same, or differently).
Apart from that, I’m working on getting the Kickstarter set up, and doing some work to spread the word beforehand. I’ve found some great resources on how to run a kickstarter (one of the best resources was this series of articles by Stonemaier Games). It’s pretty damned important to get your name out there beforehand, to build up a presence for yourself… but to do this in a way that is actually pretty legitimate. I.e. you want people to get to know you and your project, as opposed to some nameless company. You are the important part of that. You’ve got to get out there and start communicating with people, and seeing how you can help them out.
I’m actually pretty chuffed that that’s the way things work. 🙂 It means that those who legitimately care about the community, about those around them, are rewarded for their efforts. And it means that the small publisher does have an advantage in this area – that you can get to know him or her and see what makes them tick. Then you’ll be way more interested in backing them when the time comes.
I saw a great example of this with Fragged Empire, by Wade Dyer. Check out how good his video is! You really get to know who he is, and what he does, and what he’s passionate about. Actually he’s a really nice guy, I’ve spoken to him a few times and found him extremely willing to help, very open, very forthright. Gee… I could just start an ad campaign for him because he’s that cool. 🙂 But that’s just the point, being honest, open and a person makes you someone that people come to respect and assist.
I have never really been so good at getting myself out there on the web. I only realised that people were interested in that sort of thing relatively recently, so now you’ll be seeing more of me!
The other thing I’ve been working on is the Myths of Khoralla setting, as well as our Steampunk (which is becoming more a Victorian horror with a Steampunk blend) and our Sci Fi setting (which is rapidly evolving into something far larger than merely Thrakkis).
In any case, I’m pretty excited with the progress on all fronts. I hope you’re excited too! And as always, if you would like to know anything, or have anything to comment on, please let me know at oliver at immersion-rpg dot com
Keep rolling high!
– Oliver R. Shead